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Our task this time was to try to find out why the gnolls had turned upon their former allies; the Malechais. We arrived back at the saddle again to the base of the two sentinel towers there. Although several thousand years old, these towers are currently controlled by the gnolls.
Malechai provided detailed instruction on how to enter. Finally a job for us: a 'recon' mission - not a stupid full-frontal assault.
Just short of the pass, there was a REALLY strange group there, just moping around navel-gazing. What the??? A stoned, moronic plough boy priest named Xavier Breath; two halfling girls named Eve O'Lution and Dixie Normous, and a Smackwater Jack Priest named Karl Rove. What a mess. It turned out that Dixie happened to speak gnoll; figures.
We climbed to the tower and entered using the secret teleport pad and password. The foyer was empty, although we could hear the gnolls on the level above. OK, as we have to think about this and be subtle, Butt decides that running as fast as possible into them yelling and hitting is as subtle as needed.
A few sorry rounds later, we end up chained, captives of the Gnolls. Although, Metro, Eve and the weed merchant escaped and hid somewhere in the tower.
A dialogue was started between the head gnoll and myself, translated by Dixie. This was a little peculiar and it seems that they do not understand the finer details of the common language - Gee I hate that.
We sent the Smackwater priest back to Iron City with a plea for help and the delivery of 18 Malechai priests to appease the loss of the gnoll that a few nights ago tripped over in front of us and died of old age at just that moment.
The negotiations began...
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