Random NPC Generation

10% of people are levelled. One could argue that on the road this should be higher. One could also argue that farmers, etc on the road will bring this down. So it stays at 10%.

D8Level2nd3rd
1-4147
5-6258
7369
8add 3 and roll again

D20Class
1-2
D12
1Psionicist
2Bard
3-4Other culture Fighter
5-8Wizard
9-12Temple Fighter
3-4Thief
5-10Priest
11-20Fighter (local culture or generic)

Travelling or
Levelled
D20
RaceUnlevelled in
Human cities
D100
1"Other" or reroll1
2Halfling2-3
3Gnome4-5
4-5Dwarf6-9
6-7Elf10-15
8-10Half-elf16-30
11-20Human31-100

"Other" = Pensive Islander (negro), Alcatraz gnome, disguised goblin-spawn, disguised Dragon, etc.

Random Gods (for Priests and
Temple Fighters except *)
D20God
1-5REAL (Light)
6Funken Wagnall (Knowledge)
7Aquamarina (Water)
8Hob (Fire)
9Caribou Gorn (Nature)
10Gelding (Weather)
11Forceps* (Birth)
12IMAG (Darkness)
13Soixante-neuf (Lust)
14Vingt-et-un (Luck)
15Panadine* (Healing)
16Super Fosfait (Agriculture)
17-19
D6
1Methuselah (Time)
2Grandpa Walton (Ancestors)
3Mr Quail (Trickery)
4Olive* (Peace)
5Nuke (War)
6Cabernet Sauvignon* (Love)
20
D12
1-3Kliban (Fate)
4-6Smackwater Jack (Revenge)
7-9Spiney Norman (Ignorance)
10Malechai (Hatred)
11Canker (Suffering)
12Leprous By-blow (Desolation)