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10% of people are levelled. One could argue that on the road
this should be higher. One could also argue that farmers, etc
on the road will bring this down. So it stays at 10%.
| D8 | Level | 2nd | 3rd |
| 1-4 | 1 | 4 | 7 |
| 5-6 | 2 | 5 | 8 |
| 7 | 3 | 6 | 9 |
| 8 | add 3 and roll again |
| D20 | Class |
| 1-2 |
| D12 | |
| 1 | Psionicist |
| 2 | Bard |
| 3-4 | Other culture Fighter |
| 5-8 | Wizard |
| 9-12 | Temple Fighter |
|
| 3-4 | Thief |
| 5-10 | Priest |
| 11-20 | Fighter (local culture or generic) |
Travelling or Levelled D20 | Race | Unlevelled in Human cities D100 |
| 1 | "Other" or reroll | 1 |
| 2 | Halfling | 2-3 |
| 3 | Gnome | 4-5 |
| 4-5 | Dwarf | 6-9 |
| 6-7 | Elf | 10-15 |
| 8-10 | Half-elf | 16-30 |
| 11-20 | Human | 31-100 |
"Other" = Pensive Islander (negro), Alcatraz gnome,
disguised goblin-spawn, disguised Dragon, etc.
|
Random Gods (for Priests and Temple Fighters except *)
D20 | God |
| 1-5 | REAL (Light) |
| 6 | Funken Wagnall (Knowledge) |
| 7 | Aquamarina (Water) |
| 8 | Hob (Fire) |
| 9 | Caribou Gorn (Nature) |
| 10 | Gelding (Weather) |
| 11 | Forceps* (Birth) |
| 12 | IMAG (Darkness) |
| 13 | Soixante-neuf (Lust) |
| 14 | Vingt-et-un (Luck) |
| 15 | Panadine* (Healing) |
| 16 | Super Fosfait (Agriculture) |
| 17-19 |
| D6 | |
| 1 | Methuselah (Time) |
| 2 | Grandpa Walton (Ancestors) |
| 3 | Mr Quail (Trickery) |
| 4 | Olive* (Peace) |
| 5 | Nuke (War) |
| 6 | Cabernet Sauvignon* (Love) |
|
| 20 |
| D12 | |
| 1-3 | Kliban (Fate) |
| 4-6 | Smackwater Jack (Revenge) |
| 7-9 | Spiney Norman (Ignorance) |
| 10 | Malechai (Hatred) |
| 11 | Canker (Suffering) |
| 12 | Leprous By-blow (Desolation) |
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