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Speed

A person's speed is a relative number dependent
on their race, DEX, STR, armour and encumbrance.

Base value:
Humans, Elves and Half-elves = 12
Gnomes, Dwarfs and Halflings = 9

  • Add STR "+ Damage" value
  • Subtract armour absorption
  • Take DEX "+ Defence" value and subtract from it the armour absorption.
  • If this value is still positive, add it to Speed. Halve final figure if encumbered.

Example 1:

A halfling with Dex of 19, Str of 16 wearing chainmail and unemcumbered

9
Base is 9 for race
+1
1 for Str 16 "+ Damage"
-3
3 for the chain mail armour
+2
Dex of 19 results in +5 for "+ Defence". We subtract 3 for the chainmail from this to give +2 not encumbered
Total of 9

Example 2:

A gnome in plate with STR of 10 & Dex of 9 encumbered

9
Base is 9 for race
-5
for the plate armour
/2
half encumbered
Total of 2

Example 3:

A human, 19 Str, 18 Dex, no armour = 12 + 4 - 0 + 4 = 20

  • You can sprint your Speed x 5 metres in 1 round (10 seconds)
  • You can sprint for as many rounds as your CON.
  • You can jog your Speed x 20 metres in 1 minute.
  • You can jog for as many minutes as your CON.


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