AQUA-MARINA
GODDESS OF WATER
| 
|
Domains: |
Water, Rivers, Lakes, Oceans
|
| Alignment: |
LN |
| Races: |
Human, Elf, Half-elf, Halfling |
| Sex of Priests: |
Female |
| Alignment of Flock: |
Any |
| Colours: |
Blue hues, sea-greens |
| Costume: |
Thin, flowing, translucent robes. Cuffs terminate
with finlike extension. |
| Symbols: |
Trident |
| Min. Scores: |
PER 9 |
| Duties: |
Guidance, marriage. |
| Weapons: |
Belaying pin, Bill, Harpoon, Javelin, Net, Scourge,
Spear, Cutlass, Trident |
| Armour: |
None, but all shields (Medium) |
| Other limitations: |
Must have water on person at all times. |
Proficiencies:
| Bonus: |
Swimming |
| Recommended: |
Fishing, Rope-use, Seamanship, Weather sense navigation,
Reading/Writing, Religion |
| Crossovers: |
Priest, General |
Spheres:
| Major: |
all, animal, divination, elemental, weather, law |
| Minor: |
charm, combat, plant, protection, travellers, wards,
healing |
"Useful" 1st level spells: 4
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- Water Breathing (on self) 1/day. Cannot be dispelled.
- Turn marine un-dead
- +2 on all saves vs. water-based magic and effects of marine monsters
- At 8th level : Water breathing duration becomes infinite
and can cast it on others
- Determine exact depth underwater
- Elf/half-elf priestess has doubled infravision range underwater
- At 3rd level + 1 aquatic language per future level.
- At 8th level shapechange to marine animal
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CABERNET SAUVIGNON
GODDESS OF LOVE
| 
|
Domains: |
Love |
| Alignment: |
CG |
| Races: |
All races |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any N or G |
| Colours: |
Reds, crimsons. |
| Costume: |
Lots of lace, taffeta, crinoline, and silks. |
| Symbols: |
Heart |
| Min. Scores: |
PER 10, APP +1 |
| Duties: |
Guidance, marriage, vigilance to keep marriages
of love intact, avoid lust |
| Weapons: |
Small bow, Club, Lasso, Man-catcher, Net. |
| Armour: |
None and no shield (Poor) |
| Other limitations: |
D4 Hit Dice. Must be married by fourth level. |
Proficiencies:
| Bonus: |
Herbalism |
| Recommended: |
Dancing, Reading/Writing, Religion |
| Crossovers: |
Priest, General |
Spheres:
| Major: |
all, animal, charm, healing (no Raise Dead or
Resurrection spells), necromantic, protection, summoning,
chaos, wards, thought |
| Minor: |
creation, divination, guardian, plant, sun, weather,
numbers, travellers |
"Useful" 1st level spells: 6
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- Charm/Fascination
- Incite Berserker Rage
- Inspire Fear
- Soothing word
- Turn Undead
back to top . . .
CARIBOU GORN
GOD OF NATURE
| 
|
Domains: |
Nature, Druids |
| Alignment: |
NN |
| Races: |
Human, Elf, Half-elf, Halfling |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any N |
| Colours: |
|
| Costume: |
|
| Symbols: |
Mistletoe |
| Min. Scores: |
PER 12, APP +1 |
| Duties: |
Vigilance against anything that threatens nature. |
| Weapons: |
Club, Sickle, Dart, Spear, Dagger, Scimitar, Sling,
and Staff. |
| Armour: |
Leather armour and wooden shield (medium). |
| Other limitations: |
Temples must be in forests. |
Proficiencies:
| Bonus: |
Agriculture |
| Recommended: |
Animal Handling, Fire building, Fishing, Weather
Sense, Healing, Herbalism, Reading/Writing, Religion |
| Crossovers: |
Priest, General |
Spheres:
| Major: |
all, animal, elemental, healing (no Raise Dead
or Resurrection), plant, weather, wards |
| Minor: |
divination, travellers, thought |
"Useful" 1st level spells: 3
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- +2 save on fire & electrical attacks
- Secret druid language
- At 2nd level Bonus 2nd level spell
- At 3rd level Bonus 3rd level spell
- At 3rd level ID plants, animals & pure water
- At 3rd level Pass without trace through nasty overgrown
area
- At 3rd level 1 woodland language per additional level
- At 7th level Immune to woodland charm
- At 7th level Special shapechange ability (PH pg 37)
- At 12th level : All sorts of goodies (PH pg 37 & 38)
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FORCEPS
GODDESS OF BIRTH
 |
Domains: |
Birth, Fertility |
| Alignment: |
NG |
| Races: |
All races |
| Sex of Priests: |
Female only |
| Alignment of Flock: |
Any |
| Colours: |
|
| Costume: |
|
| Symbols: |
Cradle |
| Min. Scores: |
PER 10 |
| Duties: |
Guidance, marriage, education - teaching medicine
& midwifery, fidelity, vigilance against monsters who prey on
children |
| Weapons: |
Lasso, Net |
| Armour: |
No armour and no shield (Poor) |
| Other limitations: |
Must remain chaste until marriage & thereafter
faithful. |
Proficiencies:
| Bonus: |
Healing |
| Recommended: |
Herbalism, Read/Write, Religion |
| Crossovers: |
Priest, General |
Spheres:
| Major: |
all, astral, charm, creation, elemental, healing
(no Resurrection spell), protection, summoning, sun, thought,
travellers, wards |
| Minor: |
animal, combat, divination, guardian, law, necromantic,
numbers, time |
"Useful" 1st level spells: 5
1st level spells: 34
2nd and 3rd:
90
4th and above: 100
Powers:
- Turn Undead
- Soothing Word
- Can’t get pregnant by Orc-kin
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FUNKEN WAGNALL,
COLLIERS GOD
OF KNOWLEDGE
| 
|
Domains: |
Knowledge, Arts, Culture, and Freedom of Expression |
| Alignment: |
CG |
| Races: |
Human, half-Elf, Elf, Gnome |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any N or G |
| Colours: |
Blacks, Greys, Dark greys and Whites |
| Costume: |
Academic robes and regalia, mortarboard hat |
| Symbols: |
Book |
| Min. Scores: |
PER 13, MND 12 |
| Duties: |
Guidance, marriage, encouragement of people with
artistic abilities, participation in galleries, punishment of art-destroyers,
vigilance against censorship |
| Weapons: |
All bows |
| Armour: |
No armour and no shield (Poor) |
| Other limitations: |
D6 hit dice |
Proficiencies:
| Bonus: |
Artistic ability |
| Recommended: |
Reading/Writing, Religion |
| Crossovers: |
Priest, General |
Spheres:
| Major: |
all, astral, chaos, creation, divination, elemental,
plant, protection, sun, thought, time |
| Minor: |
healing, necromantic, numbers, travellers |
"Useful" 1st level spells: 5
1st level spells: 29
2nd and 3rd:
74
4th and above: 90
Powers:
- ID & immunity to all 1st level illusion spells (that do have a
save)
- +2 save to 2nd level & up illusion spells (with save),
and
- even when fail, can recognise : Change self, Spook, Leomunds Trap,
Fear, Hallucinatory Terrain, Vacancy (but not which)
- Turn Undead
- Write spell 1/day
- Read Magic 3/day - This Read Magic will also ID wizard spells/scrolls
- At 3rd level + 1 aquatic language per future level.
back to top . . .
GELDING
GOD OF WEATHER
| 
|
Domains: |
Weather, Storms, Thunder, Lightning, Hurricanes,
Blizzards, etc. |
| Alignment: |
NN |
| Races: |
Human, Half-elf, Elf, Halfling |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any |
| Colours: |
|
| Costume: |
|
| Symbols: |
Cloud |
| Min. Scores: |
PER 10, STR 12 |
| Duties: |
Guidance, marriage |
| Weapons: |
Battle-axe, Dagger, Dart, Handaxe, Javelin, Knife,
Spear, Warhammer |
| Armour: |
All and all shields (Good) |
| Other limitations: |
None |
Proficiencies:
| Bonus: |
Weather-sense |
| Recommended: |
Weapon proficiency: Warhammer or Hand axe Reading/Writing,
Religion |
| Crossovers: |
Priest, General, Warrior |
Spheres:
| Major: |
all, elemental, weather |
| Minor: |
Divination, plant, wards |
"Useful" 1st level spells: 2
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- Predict Weather 1/day
- Call Lightning 1/day per 2 levels
- At 3rd level: Inspire Fear (outside only)
back to top . . .
GRANDPA
WALTON GOD
OF ANCESTORS
| 
|
Domains: |
Ancestors, Legends |
| Alignment: |
NG |
| Races: |
Human, Gnome, Dwarf, Elf |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any N or G |
| Colours: |
|
| Costume: |
|
| Symbols: |
Tree |
| Min. Scores: |
PER 12 |
| Duties: |
Guidance, marriage, education, veneration of ancestors,
investigations of legends and prophecies. |
| Weapons: |
Club, Dagger, Dart, Knife, Quarter-staff |
| Armour: |
No armour and no shield (Poor) |
| Other limitations: |
None |
Proficiencies:
| Bonus: |
Local History |
| Recommended: |
Heraldry, Reading/Writing, Religion |
| Crossovers: |
Priest, General |
Spheres:
| Major: |
all, astral, creation, divination, guardian, necromantic,
protection, time, travellers, wards |
| Minor: |
charm, healing, numbers, sun, thought |
"Useful" 1st level spells: 5
1st level spells: 28
2nd and 3rd:
65
4th and above: 68
Powers:
- Detection of Graves and Undead (non analytical) : 6Oft through soil;
3Oft through thin stone;
- 1Oft through thick stone
- Immunity to the Charm of undead
- Turn Undead at + 1 level
- Speak with Dead 1/day per 2 levels
- At 8th level : Prophecy (cannot actively try)
back to top . . .
HOB
GOD OF FIRE
| 
|
Domains: |
Fire |
| Alignment: |
CN |
| Races: |
Human, Dwarf |
| Sex of Priests: |
Male |
| Alignment of Flock: |
Any N or E |
| Colours: |
Red, Orange, Yellow |
| Costume: |
|
| Symbols: |
Torch |
| Min. Scores: |
PER 10, STR 10 |
| Duties: |
Guidance, marriage, pyromania |
| Weapons: |
Bill, Dagger, Knife, Stiletto, All-swords |
| Armour: |
Only metal and metal shield (Good) |
| Other limitations: |
Must carry fire at all times, Hates water |
Proficiencies:
| Bonus: |
Fire Building |
| Recommended: |
Spellcraft, Reading/Writing, Religion |
| Crossovers: |
Priest, General, Wizard |
Spheres:
| Major: |
all, elemental (fire only), sun |
| Minor: |
combat, chaos, divination, healing, necromantic,
protection (only endure cold/heat, resist fire/cold, prot. fire/lightning,
war |
"Useful" 1st level spells: 4
1st level spells: 20
2nd and 3rd:
43
4th and above: 15
Powers:
- Immune to non-magical fire
- +2 vs. all fire related spells
- +2 to all Priest spells of Elemental sphere (not additive with other
bonus)
- Affect Normal Fire 3/day
- Urine is oil.
back to top . . .
KLIBAN,
LARSEN
GOD OF FATE
| 
|
Domains: |
Fate, Destiny, Prophecy, Wheelies |
| Alignment: |
NN |
| Races: |
Human, Half-elf |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any |
| Colours: |
|
| Costume: |
|
| Symbols: |
Chains |
| Min. Scores: |
PER 13 |
| Duties: |
Guidance (doctrine of acceptance of the will of
gods), missions against those who defy gods. |
| Weapons: |
Dagger, Knife, Lasso, Man-catcher, Net |
| Armour: |
All armour and shields (Medium) |
| Other limitations: |
Take the sides of Gods vs. Mortals regardless of
motive (and alignment) of god(s). |
Proficiencies:
| Bonus: |
Astrology |
| Recommended: |
Ancient History, Reading/Writing, Religion |
| Crossovers: |
Priest, General |
Spheres:
| Major: |
all, divination, guardian, protection, summoning,
numbers |
| Minor: |
combat, necromantic, sun, weather, thought, wards |
"Useful" 1st level spells: 3
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- Commune 1/month
- Soothing Word
- Prophecy
- +1 language/level
back to top . . .
METHUSELAH
GOD OF TIME
| 
|
Domains: |
Time, clocks, longevity |
| Alignment: |
LN |
| Races: |
Human, Elf, Half-elf, Dwarf |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any |
| Colours: |
Grey and Black |
| Costume: |
Clocks, timepieces and hourglasses must adorn the
generally bulky robes |
| Symbols: |
Hourglass |
| Min. Scores: |
PER 12 |
| Duties: |
Guidance, marriage, preaching patience |
| Weapons: |
Scythe, Sickle. |
| Armour: |
All non-magical and no shield (Medium) |
| Other limitations: |
Take the sides of Gods vs. Mortals regardless of
motive (and alignment) of god(s). |
Proficiencies:
| Bonus: |
Ancient History |
| Recommended: |
Local History, Reading/Writing, Religion |
| Crossovers: |
Priest, General |
Spheres:
| Major: |
all, animal, divination, healing (no Raise Dead
or Resurrection spells), necromantic, time, law |
| Minor: |
plant, protection, sun, weather, numbers |
"Useful" 1st level spells: 6
1st level spells:
2nd and 3rd:
4th and above:
Powers:
back to top . . .
MISTER QUAIL,
CLICHED CAMERA, (MISTER) MURPHY
GOD OF MISCHIEF
| 
|
Domains: |
Mischief, Trickery, Lies, Deceit |
| Alignment: |
CN |
| Races: |
Human, Halfling, and Gnome |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any |
| Colours: |
|
| Costume: |
|
| Symbols: |
Fox |
| Min. Scores: |
PER 12, MND 10 |
| Duties: |
Guidance, marriage, participating in clever tactics,
vigilance against forces that make people too responsible too young |
| Weapons: |
Blowgun, All bows, Cross bow, Dagger, Javelin,
Knife, Lasso, Net, Quarter-;staff, Spear, Stiletto, Long Short Bastard
swords, Rapier, Sabre. |
| Armour: |
All non-magical, non-metal and no shield (Medium) |
| Other limitations: |
Must wear an ostridge plume in hat. |
Proficiencies:
| Bonus: |
Disguise |
| Recommended: |
Dancing, Etiquette, Modern languages, Reading/Writing,
Religion, Forgery, Read lips, Set snares, Ventriloquism |
| Crossovers: |
Priest, General, Rogue |
Spheres:
| Major: |
all, charm, divination, protection, summoning,
chaos |
| Minor: |
animal, guardian, plant, sun, travelers, time |
"Useful" 1st level spells: 4
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- Charm/fascination
- Detect secret doors
- Lay On Hands (self only) 1hp + 1hp/level, 1/day
- Trip 1/day
- Taunt 1/hour
- At 8th level : Shape change
Other notes:
Mr. Quails Inscrutable Questions:
- Why is a mouse when it spins?
- What's the difference between a duck?
- How long is a piece of string?
- How many days make forever?
- How many beans make five?
- Where was Moses when the lights went out?
- At what cost do gannets bring?
- If swabs live in Swabsville, and troks live in Troksville, who lives
in Winchmore, and why?
back to top . . .
OLIVE
GODDESS OF PEACE
| 
|
Domains: |
Peace |
| Alignment: |
LG |
| Races: |
Human only |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any but C or N |
| Colours: |
Dark greens, white, beige |
| Costume: |
|
| Symbols: |
Dove with olive branch |
| Min. Scores: |
PER 10, APP +1 |
| Duties: |
Guidance, marriage, accompany parties of war or
groups of blood-;thirsty adventurers to try to bring about peaceful
solutions, vigilance against stirrers. |
| Weapons: |
Lasso, Net. |
| Armour: |
All non-magical armour and shields (Medium) |
| Other limitations: |
Must always wear clothes that show them for priests
of peace. No Temple Fighters. |
Proficiencies:
| Bonus: |
Etiquette |
| Recommended: |
Modern Languages, Singing, Local History, Musical
Instrument, Reading/Writing, Religion |
| Crossovers: |
Priest, General |
Spheres:
| Major: |
all, charm, creation, divination, protection, law |
| Minor: |
animal, guardian, healing, necromantic, thought,
wards |
"Useful" 1st level spells: 4
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- Charm/fascination
- Turn undead at +2 levels
- +1 language/level
- Soothing word
- Lay on Hands
back to top . . .
PANADINE
GODDESS OF SUCCOUR
| 
|
Domains: |
Healing, Medicine, Relief, Life |
| Alignment: |
LG |
| Races: |
Human only |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any N or G |
| Colours: |
Whites |
| Costume: |
1920s nurse uniform; "Flying-nun" type
hats; lots of starch and stiff collars; sensible shoes. |
| Symbols: |
Disk with Snake staff. |
| Min. Scores: |
PER 12, MND 10 |
| Duties: |
Guidance, marriage, curing the sick and injured,
education, arts of sanitation, medicine and healing, missions to
sickness infested lands, vigilance against the God of Disease. |
| Weapons: |
Lasso, Man-;catcher, Net, Quarter-;staff. |
| Armour: |
Nonmetal and no shield (Poor) |
| Other limitations: |
Must wear holy symbol at ALL times. May never take
sentient life. No Temple Fighters. |
Proficiencies:
| Bonus: |
Healing |
| Recommended: |
Herbalism, Reading/Writing, Religion |
| Crossovers: |
Priest, General |
Spheres:
| Major: |
all, creation, divination, healing, necromantic,
protection, summoning, law, wards, thought |
| Minor: |
animal, charm, guardian, plant, sun, weather, time,
travelers |
"Useful" 1st level spells: 6
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- +2 to save vs. all poisons
- Immunity to all diseases
- Laying on of Hands 1/day/level
- Soothing word
- Turn Undead
- Analysis and ID of disease
- Cure disease 1/week/level
- At 8th level : 1 Raise Dead per week per 4 levels thereafter
- The only religion that can perform the powerful Resurrection spell.
back to top . . .
REAL
PRIMAL GREATER GOD OF LIGHT
| 
(REAL is asexual)
|
Domains: |
Light, Day, Warmth |
| Alignment: |
LG (Actually, the alignment of REAL Itself is believed
to be NN, but the spell bringing Avatars are all LG.) |
| Races: |
All races. |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any non E |
| Colours: |
White, silver, bright yellow, fluorescent colours |
| Costume: |
Long flowing robes. Butt-;boys expose their buttocks. |
| Symbols: |
Searchlight beam. |
| Min. Scores: |
PER 11 |
| Duties: |
Guidance, Marriage, Keeping their eyes open |
| Weapons: |
Sling, Mace, Hand axe, Spear. |
| Armour: |
All non-;magical and non-;magical shields (Medium
-; check this) |
| Other limitations: |
No one can face up to the blinding strangeness
of REAL. |
Proficiencies:
| Bonus: |
Ancient History |
| Recommended: |
Fire-;making, Astrology, Ancient Languages, Spellcraft,
Reading/Writing, Religion |
| Crossovers: |
Priest, General |
Spheres:
| Major: |
all, charm, divination, healing (no Raise Dead
or Resurrection spells), law, sun |
| Minor: |
creation, elemental, necromantic, plant, protection,
time, travelers |
Any spell that involves Deity contact (like Augury, Deity Intervention,
etc.) will turn the caster instantly insane. All spells normally granted
by the Deity itself (level 5+), are instead given by avatars, (but these
messengers cannot handle the Deity contact spells.)
"Useful" 1st level spells: 6
1st level spells: 26
2nd and 3rd: 69
4th and above: 41
Powers:
- Infravision
- Detect secret doors
- Turn undead
- Lay on hands 1/day/2 levels
- +2 save vs. all darkness related spells
- Permanent Sunray cast on the helmet
back to top . . .
SMACK-WATER
JACK GOD OF JUSTICE
| 
|
Domains: |
Justice, Revenge |
| Alignment: |
LN |
| Races: |
All races |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any non Chaotic |
| Colours: |
|
| Costume: |
|
| Symbols: |
Scales |
| Min. Scores: |
PER 12, STR 12, MND 9 |
| Duties: |
Guidance, marriage, missions to achieve justice
when justice has been thwarted, must keep ears open for Transgressors
of the Unwritten Law. |
| Weapons: |
Dagger, Knife, Lasso, Scythe, Sickle, Spear, Stiletto,
Bastard sword, Khopesh, Long sword, Short sword, Rapier, Sabre. |
| Armour: |
All and all shield (Good) |
| Other limitations: |
May not refuse to investigate any story of injustice.
Then must take appropriate action if necessary. |
Proficiencies:
| Bonus: |
Tracking |
| Recommended: |
Reading/Writing, Religion |
| Crossovers: |
Priest, General, Warrior |
Spheres:
| Major: |
all, combat, divination, necromantic |
| Minor: |
elemental, guardian, law |
"Useful" 1st level spells: 2
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- Detect Lie 3/day
- At 3rd level : Inspire Fear
- Turn Undead
- Know Alignment 1/day
- Lay On Hands
Other notes:
Justice is Revenge, Revenge is Justice
Anyone who crosses you, no matter how trivial, will be recorded in a
little black book for future reference and REVENGE!
back to top . . .
SOIXANTE-NEUF
(Pronounced "SWOH-sont-nurf")
GODDESS OF LUST
| 
|
Domains: |
Lust, Sex, Unusual sexual practices |
| Alignment: |
CN |
| Races: |
Human only |
| Sex of Priests: |
Female only |
| Alignment of Flock: |
Any |
| Colours: |
Black, white, bright colours. No subtle shades
or pastels. |
| Costume: |
Very tight revealing clothes. Accentuating either
implicitly or explicitly the sensuality of the body. Often fetish
items: stilettos, suspenders & stockings, (leather) corselets
& Basques, etc. Excessive makeup. Strong musk-;type perfumes. |
| Symbols: |
Phallus |
| Min. Scores: |
PER 12, APP +1 |
| Duties: |
Guidance, Contraception |
| Weapons: |
Javelin, Pole-;arm, and Spear |
| Armour: |
Hide & Leather armour and all nonmetal shields
(Medium) |
| Other limitations: |
No virgins allowed (part of inauguration ceremony).
Healing spells applied with the tongue |
Proficiencies:
| Bonus: |
Seduction |
| Required: |
Dancing |
| Recommended: |
Agriculture, Animal Handling, Brewing, Herbalism,
Musical Instrument, Reading/Writing, Religion |
| Crossovers: |
Priest, General |
Spheres:
| Major: |
all, chaos, healing (but no Raise Dead or
Resurrection), necromantic, plant, summoning, travelers |
| Minor: |
animals, charm, creation, divination, protection,
wards, weather |
"Useful" 1st level spells: 5
1st level spells: 28
2nd and 3rd: 66
4th and above: 54
Powers:
- Charm/Fascination (not in combat) 1/day
- Friends spell 3/day
- Incite Berserker Lust
- At 3rd level: Create love potion
- At 5th level: Deaths Door
- Kiss of Life
Other notes:
Temple Fighter abilities:
- At 4th level: all spells
- Immune to STD, Incite Berserker Lust
Hymn: All hail the lust of soixante-neuf!
Let angels’ prostate glands
Let angels’ prostate glands
Bring forth the royal semen
And spray ay ay ay…
[Tenor] spray ay ay ay
[Bass] Spray her, spray her
And spray ay ay her face with cum.
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SUPER FOSFAIT
GOD OF GROWTH
| 
|
Domains: |
Growth, Agriculture |
| Alignment: |
NN |
| Races: |
Human, Elf, Half-elf, and Halfling |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any but CE |
| Colours: |
Greens and browns. |
| Costume: |
Baggy loose-;fitting clothes. Must have a stalk
of wheat stuck somewhere strategic which is visible at all times. |
| Symbols: |
Sheaf of Wheat |
| Min. Scores: |
PER 11, CON 12 |
| Duties: |
Guidance, marriage, observations of seasonal celebrations,
vigilance against anti-;crop magic |
| Weapons: |
Bill, Flails, Hand axe, Scythe, Sickle |
| Armour: |
All non-magic nonmetal armour & shields (Poor) |
| Other limitations: |
None |
Proficiencies:
| Bonus: |
Agriculture |
| Recommended: |
Local History, Read/Write, Religion |
| Crossovers: |
Priest, General |
Spheres:
| Major: |
all, creation, divination, numbers, plant, summoning,
sun, thought, travelers |
| Minor: |
animals, charm, elemental, healing, protection,
time, wards, weather |
"Useful" 1st level spells: 6
1st level spells: 34
2nd and 3rd: 83
4th and above: 81
Powers:
- Analysis, detection and ID of any sort of natural plant
- Create Food & Water 1/day
- Purify Food & Drink 3/day
- Immunity to foul food and food poisoning
- Plant Growth 1/day
- At 8th level : Heroes Feast
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THORRYN
SILVERBEARD GOD
OF OPTICS
| 
|
Domains: |
Optics, Light experiments |
| Alignment: |
LN |
| Races: |
Any (good) humanoid race |
| Sex of Priests: |
Both |
| Alignment of Flock: |
LG and LN |
| Colours: |
Yellow and silver. |
| Costume: |
One piece leather boots/trousers, and yellow /
silver shirt. |
| Symbols: |
A piece of any material that can alter the flow
of light* . |
| Min. Scores: |
PER 15 |
| Duties: |
Guidance, marriage, vigilance against darkness,
weekly stargazing. |
| Weapons: |
Blowgun, Lasso, Man-catcher, and Whip. |
| Armour: |
Leather, Padded, or Studded Leather & no shields
(Poor) |
| Other limitations: |
None |
Proficiencies:
| Bonus: |
Fire Building, Spellcraft |
| Required: |
Read/Write, Religion |
| Crossovers: |
Priest, General |
Spheres:
| Major: |
all, charm, divination, elemental, healing, law,
plant, protection, summoning, sun, time, wards. |
| Minor: |
animals, guardian, thought, travelers, weather. |
"Useful" 1st level spells:
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- Turn Undead
- Ultravision 120’ (Also works like a Detect Magic)
- +2 on all saves vs. darkness spells or effects
Other Notes:
Examples of holy symbols: A mirror, prism, lens that is translucent,
opaque, clear of any material, glass, perspex, mica, gem (amethyst -zircon)
etc. Of course large yellow or silver gems are favoured. Yellow diamond,
yellow sapphire, golden chrysoberyl, yellow topaz, golden beryl (yellow
emerald - also known as heliodor "gift of the sun"), yellow
zircon, citrine quartz, raw pyrite (silver coloured iron sulphide), silver
pearls.
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VINGT-ET-UN,
VANG-TAY-UNE, RUSSION, COSH, ROAKEY
GODDESS OF LUCK
| 
|
Domains: |
Luck, Fortune |
| Alignment: |
NG |
| Races: |
Human, Elf, Half-elf, Halfling, Gnome |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any. Female Temple Fighters only. |
| Colours: |
|
| Costume: |
|
| Symbols: |
Cornucopia |
| Min. Scores: |
PER 12, APP 0 |
| Duties: |
Guidance, marriage, missions to bring luck to the
unlucky, vigilance against priests of disease and evil. |
| Weapons: |
Club, Lasso, Net, Quarter-;staff, Sling, Staff-;sling. |
| Armour: |
Nonmetal and no shield (Poor) |
| Other limitations: |
Players roll their own healing spell. Only one
Cure per wound. If you were unlucky, tough, Vingt-et-un has spoken. |
Proficiencies:
| Bonus: |
Astrology |
| Recommended: |
Gaming, Reading/Writing, Religion |
| Crossovers: |
Priest, General, Rogue |
Spheres:
| Major: |
all, charm, divination, elemental, healing (no
Raise Dead or Resurrection spells), protection, summoning,
numbers, wards, thought |
| Minor: |
animal, creation, guardian, plant, sun, weather,
time |
"Useful" 1st level spells: 6
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- Charm/fascination 3/day
- +2 to all saves
- Special "reroll the dice" ability 1/day/3 levels: Any one
roll may be re-rolled. The second roll must be taken. Cannot be used
when rolling requisites.
Temple
Fighter Abilities:
- Lay-on Hands 1+1hp/level
- Charm/ fascination 1/day
- 1 re-roll at level 3
- Spells at level 4
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MALECHAI,
FURNDECK GOD
OF HATRED
| 
|
Domains: |
Hatred |
| Alignment: |
LE |
| Races: |
Any |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any |
| Colours: |
|
| Costume: |
|
| Symbols: |
Scalpel stuck into heart |
| Min. Scores: |
PER 10, STR 13, MND 9 |
| Duties: |
Guidance, marriage |
| Weapons: |
Battle-;axe, Dagger, Short bow, Javelin, Long sword,
Bastard sword |
| Armour: |
All and all shields (Good) |
| Other limitations: |
None |
Proficiencies:
| Bonus: |
Astrology |
| Recommended: |
Reading/Writing, Religion |
| Crossovers: |
Priest, General |
Spheres:
| Major: |
all, combat, healing (reversed only, except on
self) |
| Minor: |
necromantic, elemental, law |
"Useful" 1st level spells: 3
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- Inspire fear
- Incite Beserker Rage
- more please *
Temple
Fighter Abilities:
- Incite Beserker Rage
- Poison Use
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CANKER
GOD OF SUFFERING AND DEATH
| 
|
Domains: |
Suffering, Pain, Torture, Disease, and Death |
| Alignment: |
NE |
| Races: |
Any |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Only E |
| Colours: |
Red and Yellow |
| Costume: |
Always disguised |
| Symbols: |
Skull, Scourge |
| Min. Scores: |
PER 9, CON 15, MND 5 |
| Duties: |
To bring illness, suffering and death to communities
that are too healthy and joyous. |
| Weapons: |
All bows, Dart, Scourge, Scythe, Sickle, Whip. |
| Armour: |
All non-;magical and non-;magical shields (Medium) |
| Other limitations: |
Must remain celibate and chaste. |
Proficiencies:
| Bonus: |
Herbalism |
| Recommended: |
Reading/Writing, Religion, Ancient History |
| Crossovers: |
Priest, General |
Spheres:
| Major: |
all, animal, healing (reversed only except on self),
summoning, weather, time |
| Minor: |
combat, divination, necromantic, protection, wards,
travelers |
"Useful" 1st level spells: 3
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- Immunity to all diseases
- Reversed lay on hands
- +2 save vs. poison
- Cause disease 1/week
Other Notes:
The Canker Death worshippers use the following during their clerical
initiation ceremony:
A corpse is a corpse, of course of course,
And a corpse cannot talk, of course of course,
But I can talk to a corpse, of course,
'Cos I've got Speak With Dead.
(you can guess the tune, of course (of course))
Only a few of the wisest and most insane sages know the second verse:
Go right to the source and ask the corpse,
He'll give you the answer that you endorse,
Unless of course the wonderful corpse
Turns out to be a fearsome one-;eyed lich who doesn't appreciate inane
songs sung at him in his lovingly-;crafted tomb.
The following hymn is also often sung:
She looked at me with blood in her eyes
Her skin sloughed off and then she died
It was Ebola
lo lo lo Ebola
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IMAG
PRIMAL GREATER GOD OF DARKNESS
| 
(IMAG is
asexual) |
Domains: |
Darkness, Night, Cold |
| Alignment: |
CE (Actually, the alignment of IMAG Itself is believed
to be NN, but the spell-bringing Avatars are CE.) |
| Races: |
Any |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any non G |
| Colours: |
Black, Charcoal, Ebony, Dark Grey |
| Costume: |
Who knows? |
| Symbols: |
Clot of darkness |
| Min. Scores: |
PER 11, MND 3 |
| Duties: |
Vigilance at unnaturally keeping creatures alive. |
| Weapons: |
Sling, Mace, Handaxe, Spear |
| Armour: |
All non-;magical and non-;magical shields (Medium) |
| Other limitations: |
No one can face up to the blinding strangeness
of IMAG. |
Proficiencies:
|
Bonus: |
Ancient History |
|
Recommended: |
Astrology, Ancient Languages, Spellcraft, Reading/Writing,
Religion |
|
Crossovers: |
Priest, General |
Spheres:
|
Major: |
all, sun, divination, necromantic, summoning |
|
Minor: |
healing (reversed only except on self), guardian,
elemental, combat, chaos |
Any spell that involves Deity contact (like Augury, Deity Intervention,
etc.) will turn the caster instantly insane. All spells normally granted
by the Deity itself (level 5+), are instead given by avatars.
"Useful" 1st level spells: 3
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- Infravision 120’ – 60’ vision during the day
- Inspire fear
- Command undead
- +2 save vs. all light related spells
- Permanent Darkness cast on the helmet
- Can see in total darkness
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LEPROUS BY-BLOW
GOD OF DESOLATION
| 
(Leprous is sterile and
asexual) |
Domains: |
Desolation, Destruction, Famine |
| Alignment: |
NE |
| Races: |
Any |
| Sex of Priests: |
Both |
| Alignment of Flock: |
All E |
| Colours: |
Dirty, filthy and dark. |
| Costume: |
Rotting rags. |
| Symbols: |
Withered Hand |
| Min. Scores: |
PER 10, APP less than 0, MND 3 |
| Duties: |
To bring wastage and destruction to communities
who are living too well off the fat of the land. |
| Weapons: |
Dart, Scourge, Whip, Mace, Flail. |
| Armour: |
All non-;magical and non-;magical shields (Medium) |
| Other limitations: |
Priests must render themselves sterile (in their
god's image). This is easy to do for male priests, but for females
foul and painful magicks have to be used. |
Proficiencies:
|
Required: |
Astrology |
|
Recommended: |
Herbalism, Reading/Writing, Religion |
|
Crossovers: |
Priest, General |
Spheres:
|
Major: |
all, necromantic, combat, weather, elemental, numbers |
|
Minor: |
creation, protection, charm, animal, time, thought |
"Useful" 1st level spells: 3
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- Inspire fear
- Immunity to all diseases and poisons
- Reversed Laying on of Hands
- Cause disease
- Heal self D8/day/level
Temple
Fighter Abilities:
Level 1: Immune to disease, poison saves at +4
Level 2: Poison saves at +8
Level 3: Immune to poison
back to top . . .
NUKE
GOD OF WAR
|

The god of war revels in death through combat. Any
non-combat death is seen as a blight; as heresy; as sacrilege. Priests
of Nuke not dying through direct combat will suffer eternal torment
in the lands of Death.
|
Domains: |
War, Conflict |
| Alignment: |
LE |
| Races: |
Any |
| Sex of Priests: |
Both |
| Alignment of Flock: |
Any |
| Colours: |
|
| Costume: |
|
| Symbols: |
Sword across banner |
| Min. Scores: |
PER 9, STR 13, MND 6 |
| Duties: |
Guidance, marriage, accompany armies on the march
of war, vigilance against complacency and peace |
| Weapons: |
Battle-;axe, All bows, Dagger, Knife, Lance, Mace,
Maul, Pole-;arm, Spear, All swords, Warhammer |
| Armour: |
All and all shields (Good) |
| Other limitations: |
None |
Proficiencies:
|
Bonus: |
Blind-;fighting |
|
Recommended: |
Animal Training, Heraldry, Riding (land), Armourer,
Bowyer/fletcher, Charioteering, Hunting, Running, Tracking, Weapon
specialization, Reading/Writing, Religion |
|
Crossovers: |
Priest, General, Warrior |
Spheres:
|
Major: |
combat, healing (reversed form only except on self) |
|
Minor: |
necromantic, protection, law |
"Useful" 1st level spells: 3
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- Weapon specialization allowed (still use Priest THAC0)
- Incite berserker rage
- Inspire Fear
- Spiritual hammer 3/day
- Maximum hp at ??
back to top . . .
SPINEY NORMAN
GOD OF IGNORANCE
| 
|
Domains: |
Ignorance, Forgetfulness |
| Alignment: |
CE |
| Races: |
Human, Elf, Half-elf |
| Sex of Priests: |
Both |
| Alignment of Flock: |
NN, NE, CE, CN |
| Colours: |
|
| Costume: |
|
| Symbols: |
Pointed stick |
| Min. Scores: |
PER 9, MND 3 |
| Duties: |
To bring ignorance and superstition to communities
that are too complacent |
| Weapons: |
All bows, all swords, Whip. |
| Armour: |
All and all shields (Good) |
| Other limitations: |
None |
Proficiencies:
|
Bonus: |
Religion |
|
Recommended: |
None |
|
Crossovers: |
Priest, General |
Spheres:
|
Major: |
all, combat, guardian |
|
Minor: |
protection, sun, charm, necromantic, chaos |
"Useful" 1st level spells: 3
1st level spells:
2nd and 3rd:
4th and above:
Powers:
- Immunity to all charm/enchantment spells
- Forget spell 1/day/level
- Lay On Hands (self only)
Avatar:
Pheasant Plucker - The God of foul and frequent language
back to top . . .
index . . . |