Monk

STR; DEX; CON 12; LUK 9
No weapons. Can use missile weapons.
No armour
No shields
Avoid missiles if make save vs. Petrification

L

LF

OV

Speed

Dam.

Arm.

Abilities

1

2

3

15

D5

0

Feign Death (as per W3 spell) at will

2

4

6

15

D6

0

Self healing: (04+1) once/day; Immunity from disease; Immunity to Haste & Slow; Shield mind to ESP: 20%+2%/level. Continuously. If succeed then knows.

3

6

8

16

D7

1

Invisibility: 1/day 1 10 mins/level: Invisible to levels of creatures as the Monk

4

8

11

16

D8

1

Heat metal (P3) 1/day; Speak with animals; level times per day

5

10

13

17

D9

1

Body equilibrium 1/day 1 min/L; Walk on Water/Mud etc. (OPHB113); Mind over Body day/level: no food or rest (OPHB113)

6

12

16

17

D10

2

Empathy 1/day 1 turn: sense needs/desires of 1 sentient being (OPHB112)

7

14

18

18

D11

2

Resistance to all Charms/Illusions/Commands like MND 19

8

16

21

18

D12

2

Retarded ageing (1/10th rate); Immunity to poison; Immunity to Geas & Quest

9

18

23

19

D12

2

blah

10

20

26

20

D12

3

 

n

n*2

n*2.5

+1->30

D12

3

 

The armour only works if the monk is aware of the attack.
Only one attack can be so reduced per round (monk chooses).


MONK'S SPECIAL ABILITIES:

LEVEL ONE: Feign Death 2 turns per level. 1 per day
LEVEL TWO: Mask ESP. 66% plus 2% per level
LEVEL THREE: Speak with animals
LEVEL FOUR: Immune to; disease, haste, and slow; Self heal d4 + (level-3) hit points per day
LEVEL FIVE: Body Equilibrium 1 per day with a duration of 1 round per (level -4); Mind over Body 1/day for one hour per (level -4)
LEVEL SIX: Empathy 1/day for 1 round per (level-5)
LEVEL SEVEN: Psionic Invisibility 1 per day for 1 turn per (level -6)
LEVEL EIGHT: Molecular Manipulation on inanimate objects only 1 per day. Useable 1 round per (level -7) to a maximum of 8 rounds
LEVEL NINE Immune to charm, hypnosis and other mind affecting spells. 18 Intelligence when attacked by telepathic and mind blast abilities
LEVEL TEN: Ageing process slowed from this point on like the Phylactery of Long Years. Immune to poison, geas and quest
LEVEL ELEVEN: Body Control useable 1 per day, 1 turn per level beyond the tenth
LEVEL TWELVE: Quivering Palm useable 1 per week. Will cause the death of one living human (humanoid) if the monk successfully strikes his victim. Victim, if saves against death, is merely unconscious.
LEVEL THIRTEEN: Dimensional Door useable once per day. The door will remain open for 1 round per level beyond the twelfth.
LEVEL FOURTEEN: Speak with Plants
LEVEL FIFTEEN: Mind Bar with 100% effectiveness. Useable 1 per week, for 1 hour per level beyond the fourteenth.
LEVEL SIXTEEN: Object Reading, useable once per day, one item only.
LEVEL SEVENTEEN: Dimensional Walk, 1 per day for 3 turns per level.
LEVEL EIGHTEEN: Astral Projection (for the monk only) 1 per week.
LEVEL NINETEEN: Premonition 1 to 4 turns before the event takes place. Effective 90% of the time.
LEVEL TWENTY: Generate Tower of Iron Will or Intellect Fortress for 1 round per level, 1 per day
LEVEL TWENTY-ONE: Plane Shift 2 times a day


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